How I Used RAML to Embed a RESTful API into DOOM
When I was growing up, I loved playing the classic 1993 game DOOM. This is why recently, as part of a talk I gave
Connecting anything to anything: How the MuleSoft team got a Commodore 64 to tweet
When MuleSoft engineering recently organized a two-day internal hackathon, our team of four: Jeff Harris - Principal Engineer James Hall - Interaction Designer Steven Butt - Senior